World Atlas

The Realms

Eleven realms, each a wound in the cosmology. Step through the veil and learn what each remembers.

Origin · Absolute silence

The Void

A silence so absolute it felt alive. The place without form, light, or time, where the four primordial forces slept until they awakened.

Ruler
None — slept the primordials
Climate
Absolute silence
Danger
Formless nothing

Below · Ash-tide

The Abyss

Torn open by Chaos in his first act of creation — mountains of fire melting into oceans of starlight, rivers reweaving themselves backwards. The prison of Chaos and the home of Hadees.

Ruler
Hadees (Chaos bound below)
Climate
Crimson storm, ember and ash
Danger
Chaos leakage

Storm · Storm-aurora

Realm of Chaos

Wild and merciless — cities of ember and obsidian shaped by Nova's hand from the very stuff of unmaking.

Ruler
Nova
Climate
Perpetual storm-aurora
Danger
Reality drift

Throne · Eternal dawn

Realm of Light

Crystal towers of perfect symmetry rising higher than stars; celestial rivers in single steady currents; golden skies that glow without blemish. Permanence made place.

Ruler
Order
Climate
Eternal dawn
Danger
Burning judgment-light

Mortal · Bloodied seasons

Middle Realm

Woven by Balance from the wound between destruction and design — neutral ground where neither Chaos nor Order can reign unchecked. Foundation realm of mortals and lesser gods.

Ruler
Mortal kings (Silco, Vandar)
Climate
Four bloodied seasons
Danger
Gods walking unseen

Stronghold · Cold stone, warm hearth

Shadowfang Keep

Silco's castle — the Kingdom of Shadowfang — a mountainous stronghold whose halls are stalked by the Shadow Wolf himself.

Ruler
Silco
Climate
Cold stone, iron firelight
Danger
Betrayal from within

Refuge · Cold stone, warm hearth

The Defiance Sanctuary

A hidden refuge built in defiance of Chaos itself — gardens spiralling midair, flowering against gravity. The cradle Hadees raised so the cosmos dared not intrude.

Ruler
Hadees
Climate
Suspended gardens, warm hearths
Danger
Discovery by Chaos

Lost · Glacial wind

Frozen Memory

Glaciers that hold every grief mortals tried to forget. Walk too long and your own forgotten griefs walk beside you.

Ruler
Time
Climate
Glacial wind, snow that whispers
Danger
Memory-fall

Illusion · Heat shimmer

The Mirage Veil

Dunes that shudder as if wounded by defiance. A realm where truth lies down beside its reflection and is lost forever.

Ruler
Unknown
Climate
Heat shimmer, no fixed sky
Danger
Self-loss

Knowledge · Cosmic stillness

Truth Dimension

A realm of dangerous, transformative knowledge. The more one learns here, the closer they come to either enlightenment — or ruin.

Ruler
Untenanted
Climate
Cosmic stillness
Danger
Revealed self

Blood · Smoke and iron

The Blood Colosseum

The enemy's stronghold — the blood-soaked arenas where Vandar leads his first raid against tyranny.

Ruler
Contested
Climate
Smoke, iron, lightning
Danger
Endless combat